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Play on IDC Games, your platform for games with Intentionally Awkward Controls

When you think of games with Intentionally Awkward Controls, you usually think of survival horror games, where limiting player movement is a way to create an atmosphere of tension and fear. An example of Intentionally Awkward Controls is the so-called "Tank Control" movement, where players rotate the character around as if it were a tank. An example of a game with Intentionally Awkward Controls is the original Resident Evil trilogy for the PlayStation 1, with a sluggish movement that made zombies a true menace. Fight against the odds in our selection of games with Intentionally Awkward Controls.